(1) The short film begins with a small group of white-shirted, sombrero-wearing mice who want to get cheese from the AJAX Cheese Factory across the Mexican–American border. (2) The factory happens to be guarded by Sylvester the Cat, who has eaten other mice who have tried to get the cheese. (3) The leader of the group comes up with the brilliant idea to retain the services of Speedy Gonzales. (4) Speedy is a mouse famous for his evasive moves. (5) Speedy is found at the carnival where he resides as an attraction for the game called “Shoot Speedy.” (6) The leader tells Speedy, in Spanish, about the dire situation of not having access to the cheese guarded by Sylvester, and Speedy agrees to help the group.
(7) At the factory, Speedy runs through the wire field between the mice and Sylvester, shaking his legs as he yells his famous lines, "¡Ándale! ¡Ándale! ¡Arriba! ¡Arriba!“ (8) He runs past Sylvester, gets into the cheese factory, and brings back a round of cheese. (9) When Sylvester throws a baseball at the AJAX Cheese Factory, it turns out Speedy is inside the baseball and therefore able to get even more cheese for the mice.
(10) Sylvester then tries using landmines and mousetraps, without success. (11) Finally, Sylvester has had enough of Speedy's agility. (12) With his crafty maneuvers, he gets all the cheese from the factory, stacks it up and uses a bomb to blow it all up. (13) The cheese boxes explode, but much of the cheese lands where the mice are, causing Sylvester to cry and bang his head on an electric pole in exasperation. (14) Speedy then says, "I like this pussycat fellow; he's silly!" and the short ends.
* "¡Ándale! ¡Ándale! ¡Arriba! ¡Arriba!” – Used by Speedy Gonzales, it roughly translates to "Get up! Get up! Let's go! Let’s go!"
Speedy is on the case Time will not be of waste Some sentences are the key To the questions you see.
3-Number Lock #1 Where is the conflict introduced?